Software Architect Live Telepresence
Oculus

Pittsburgh, Pennsylvania

Posted in Retail


This job has expired.

Job Info


Come invent the future. At Meta Reality Labs Research, software development is vital to empowering our scientific explorations and generating viable paths to the consumer products people will use for decades to come - products that will truly give people superpowers. If you're a C++ software engineering expert with deep knowledge of real-time systems, and you have a love for solving novel problems from first principles and an aptitude for optimization then you'll thrive in our collaborative environment. Join a world-class team of pioneers experimenting with breakthrough interaction technology including virtual humans from capture to rendering. Partner with expert research scientists, mechanical engineers, electrical engineers and brilliant software minds to build cutting-edge prototypes and create the technology that makes AR/VR universal. At the lab, we aspire to a vision of social VR and AR where people are able to interact with each other across distances in a way that is indistinguishable from in-person interactions. We're just getting started. You can help us make this dream a reality and a key lab leader.

Software Architect Live Telepresence Responsibilities:

  • Explore, compare, and select technologies for the implementation of each component for a AR/VR telepresence system. Accountable for the design of the connections between the components.
  • Diagram complex architectures for multiplatform telepresence systems.
  • Collaborate with team members to identify requirements and propose solutions for SW needs.
  • Visualize new technical concepts and integrate them with existing systems.
  • Champion scalable, modular development approaches with reusable software components.
  • Take responsibility for gathering and understanding marketing and customer requirements in conjunction with Product Management, Marketing, and Content teams.
  • Define and advocate for proven software development methodologies and coding standards.
  • Establish metrics to measure software quality and to track the maturity of software.
  • Contribute to code reviews and hands-on implementation to raise the standard for high quality code.
  • Ensure code health through static code analysis, unit, and integration testing.


Minimum Qualifications:

  • BSc, MSc or PhD in Computer Science or relevant experience.
  • Profound experience with real-time communication, graphics rendering, and embedded development.
  • 10+ years in software development experience developing, debugging, and shipping software products on large code bases that span platforms and tools.
  • Experience on application fundamentals such as lifecycle, testability, performance, telemetry, diagnostics, and power/CPU/memory consumption.
  • 7+ years of experience in C++ and Python.


Preferred Qualifications:

  • Experience with machine learning, computer vision, and/or computer graphics
  • Experience with different 3D Engines (Unity, Unreal, OpenGL, etc.)
  • Experience with real-time game technologies
  • Experience developing APIs, SDKs and developer tools
  • Experience in C#, PHP, and SQL




Facebook is proud to be an Equal Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law.Facebook is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.


This job has expired.

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